|
6 | 6 |
|
7 | 7 | USteamUserStats::USteamUserStats() |
8 | 8 | { |
| 9 | + OnGlobalAchievementPercentagesReadyCallback.Register(this, &USteamUserStats::OnGlobalAchievementPercentagesReady); |
| 10 | + OnGlobalStatsReceivedCallback.Register(this, &USteamUserStats::OnGlobalStatsReceived); |
| 11 | + OnLeaderboardFindResultCallback.Register(this, &USteamUserStats::OnLeaderboardFindResult); |
| 12 | + OnLeaderboardScoresDownloadedCallback.Register(this, &USteamUserStats::OnLeaderboardScoresDownloaded); |
| 13 | + OnLeaderboardScoreUploadedCallback.Register(this, &USteamUserStats::OnLeaderboardScoreUploaded); |
| 14 | + OnLeaderboardUGCSetCallback.Register(this, &USteamUserStats::OnLeaderboardUGCSet); |
| 15 | + OnNumberOfCurrentPlayersCallback.Register(this, &USteamUserStats::OnNumberOfCurrentPlayers); |
| 16 | + OnUserAchievementIconFetchedCallback.Register(this, &USteamUserStats::OnUserAchievementIconFetched); |
| 17 | + OnUserAchievementStoredCallback.Register(this, &USteamUserStats::OnUserAchievementStored); |
| 18 | + OnUserStatsReceivedCallback.Register(this, &USteamUserStats::OnUserStatsReceived); |
| 19 | + OnUserStatsStoredCallback.Register(this, &USteamUserStats::OnUserStatsStored); |
| 20 | + OnUserStatsUnloadedCallback.Register(this, &USteamUserStats::OnUserStatsUnloaded); |
9 | 21 | } |
10 | 22 |
|
11 | 23 | USteamUserStats::~USteamUserStats() |
12 | 24 | { |
| 25 | + OnGlobalAchievementPercentagesReadyCallback.Unregister(); |
| 26 | + OnGlobalStatsReceivedCallback.Unregister(); |
| 27 | + OnLeaderboardFindResultCallback.Unregister(); |
| 28 | + OnLeaderboardScoresDownloadedCallback.Unregister(); |
| 29 | + OnLeaderboardScoreUploadedCallback.Unregister(); |
| 30 | + OnLeaderboardUGCSetCallback.Unregister(); |
| 31 | + OnNumberOfCurrentPlayersCallback.Unregister(); |
| 32 | + OnUserAchievementIconFetchedCallback.Unregister(); |
| 33 | + OnUserAchievementStoredCallback.Unregister(); |
| 34 | + OnUserStatsReceivedCallback.Unregister(); |
| 35 | + OnUserStatsStoredCallback.Unregister(); |
| 36 | + OnUserStatsUnloadedCallback.Unregister(); |
13 | 37 | } |
14 | 38 |
|
15 | 39 | FSteamAPICall USteamUserStats::DownloadLeaderboardEntries(FSteamLeaderboard SteamLeaderboard, ESteamLeaderboardDataRequest LeaderboardDataRequest, int32 RangeStart, int32 RangeEnd) const |
@@ -56,3 +80,76 @@ int32 USteamUserStats::GetGlobalStatHistoryFloat(const FString& StatName, TArray |
56 | 80 | } |
57 | 81 | return result; |
58 | 82 | } |
| 83 | + |
| 84 | +bool USteamUserStats::GetUserAchievementAndUnlockTime(FSteamID SteamIDUser, const FString& Name, bool& bAchieved, int32& UnlockTime) const |
| 85 | +{ |
| 86 | + uint32 TmpUnlockTime; |
| 87 | + bool bResult = SteamUserStats()->GetUserAchievementAndUnlockTime(SteamIDUser, TCHAR_TO_UTF8(*Name), &bAchieved, &TmpUnlockTime); |
| 88 | + UnlockTime = TmpUnlockTime; |
| 89 | + return bResult; |
| 90 | +} |
| 91 | + |
| 92 | +FSteamAPICall USteamUserStats::UploadLeaderboardScore(FSteamLeaderboard SteamLeaderboard, ESteamLeaderboardUploadScoreMethod LeaderboardUploadScoreMethod, int32 Score, const TArray<int32>& ScoreDetails) const |
| 93 | +{ |
| 94 | + return SteamUserStats()->UploadLeaderboardScore(SteamLeaderboard, (ELeaderboardUploadScoreMethod)LeaderboardUploadScoreMethod, Score, ScoreDetails.GetData(), ScoreDetails.Num()); |
| 95 | +} |
| 96 | + |
| 97 | +void USteamUserStats::OnGlobalAchievementPercentagesReady(GlobalAchievementPercentagesReady_t* pParam) |
| 98 | +{ |
| 99 | + m_OnGlobalAchievementPercentagesReady.Broadcast(pParam->m_nGameID, (ESteamResult)pParam->m_eResult); |
| 100 | +} |
| 101 | + |
| 102 | +void USteamUserStats::OnGlobalStatsReceived(GlobalStatsReceived_t* pParam) |
| 103 | +{ |
| 104 | + m_OnGlobalStatsReceived.Broadcast(pParam->m_nGameID, (ESteamResult)pParam->m_eResult); |
| 105 | +} |
| 106 | + |
| 107 | +void USteamUserStats::OnLeaderboardFindResult(LeaderboardFindResult_t* pParam) |
| 108 | +{ |
| 109 | + m_OnLeaderboardFindResult.Broadcast(pParam->m_hSteamLeaderboard, pParam->m_bLeaderboardFound == 1); |
| 110 | +} |
| 111 | + |
| 112 | +void USteamUserStats::OnLeaderboardScoresDownloaded(LeaderboardScoresDownloaded_t* pParam) |
| 113 | +{ |
| 114 | + m_OnLeaderboardScoresDownloaded.Broadcast(pParam->m_hSteamLeaderboard, pParam->m_hSteamLeaderboardEntries, pParam->m_cEntryCount); |
| 115 | +} |
| 116 | + |
| 117 | +void USteamUserStats::OnLeaderboardScoreUploaded(LeaderboardScoreUploaded_t* pParam) |
| 118 | +{ |
| 119 | + m_OnLeaderboardScoreUploaded.Broadcast(pParam->m_bSuccess == 1, pParam->m_hSteamLeaderboard, pParam->m_nScore, pParam->m_bScoreChanged == 1, pParam->m_nGlobalRankNew, pParam->m_nGlobalRankPrevious); |
| 120 | +} |
| 121 | + |
| 122 | +void USteamUserStats::OnLeaderboardUGCSet(LeaderboardUGCSet_t* pParam) |
| 123 | +{ |
| 124 | + m_OnLeaderboardUGCSet.Broadcast((ESteamResult)pParam->m_eResult, pParam->m_hSteamLeaderboard); |
| 125 | +} |
| 126 | + |
| 127 | +void USteamUserStats::OnNumberOfCurrentPlayers(NumberOfCurrentPlayers_t* pParam) |
| 128 | +{ |
| 129 | + m_OnNumberOfCurrentPlayers.Broadcast(pParam->m_bSuccess == 1, pParam->m_cPlayers); |
| 130 | +} |
| 131 | + |
| 132 | +void USteamUserStats::OnUserAchievementIconFetched(UserAchievementIconFetched_t* pParam) |
| 133 | +{ |
| 134 | + m_OnUserAchievementIconFetched.Broadcast(pParam->m_nGameID.ToUint64(), UTF8_TO_TCHAR(pParam->m_rgchAchievementName), pParam->m_bAchieved, pParam->m_nIconHandle); |
| 135 | +} |
| 136 | + |
| 137 | +void USteamUserStats::OnUserAchievementStored(UserAchievementStored_t* pParam) |
| 138 | +{ |
| 139 | + m_OnUserAchievementStored.Broadcast(pParam->m_nGameID, pParam->m_bGroupAchievement, UTF8_TO_TCHAR(pParam->m_rgchAchievementName), pParam->m_nCurProgress, pParam->m_nMaxProgress); |
| 140 | +} |
| 141 | + |
| 142 | +void USteamUserStats::OnUserStatsReceived(UserStatsReceived_t* pParam) |
| 143 | +{ |
| 144 | + m_OnUserStatsReceived.Broadcast(pParam->m_nGameID, (ESteamResult)pParam->m_eResult, pParam->m_steamIDUser.ConvertToUint64()); |
| 145 | +} |
| 146 | + |
| 147 | +void USteamUserStats::OnUserStatsStored(UserStatsStored_t* pParam) |
| 148 | +{ |
| 149 | + m_OnUserStatsStored.Broadcast(pParam->m_nGameID, (ESteamResult)pParam->m_eResult); |
| 150 | +} |
| 151 | + |
| 152 | +void USteamUserStats::OnUserStatsUnloaded(UserStatsUnloaded_t* pParam) |
| 153 | +{ |
| 154 | + m_OnUserStatsUnloaded.Broadcast(pParam->m_steamIDUser.ConvertToUint64()); |
| 155 | +} |
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