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HL2: Is the marker tracking working from the play editor of Unity (in holographic remoting)? #58

@9and3

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@9and3

Hello and thanks for your work and for updating this great tool for tracking also for HL2!
I was wondering if it's possible to run the tracking from the play button mode (holographic remoting in HL2) without deploying the app on the device. I am asking this because almost all the other QR/ArUco tracking system in Unity for HL2 have to be deployed on the device to update and show the right pose of the marker.
Thanks for your answer!

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