[Regression?] [wait=1] closes balloon & blocks input on Godot 4.5 + Dialogue Manager 3.8.0 #995
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Hi. Expected (4.4 / 3.7.0): Dialogue balloon stays open, waits ~1s, then continues. Actual (4.5 / 3.8.1): Dialogue balloon closes, input remains blocked, and I don’t see any logs. Is anyone on Godot 4.5 + DM 3.8.1 seeing [wait=1] work as expected? Or are you getting the same behavior? I’m trying to decide whether I should keep debugging my project or if this might be a regression/change in 3.8.1. |
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Would you mind providing a MRP that reproduces the bug in a new Godot project? |
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Would you mind providing a MRP that reproduces the bug in a new Godot project?