As of UE 5.0.2 Megascan textures import as streaming if you are using virtual textures. This causes a problem for existing auto material that does not use streaming.
In the below example you can see that I can't replace my textures with the newly imported megascan texture

e.

You can manually convert the texture from virtual to regular by

What I want to do is when I import megascan textures I want the default to be regular texture vs streaming.
Is this possible with your plugin?
Thanks for the hard work. Cheers!