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Implement and use the SymbolRenderer Interface for the DirectX Backend  #1409

@Framstag

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@Framstag

We introduced the SymbolRenderer Interface to the render stack a while ago to simplify and unify the drawing of symbols. The existing code - if it exists - has to be replaces with a render backend specific implementation of the interface.

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    refactoringFor pull requests that contain refactoringsrendererFor issues in the content of the rendering engine

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